Curvature is one of our new nodes.
It can be used to create texture effects based on the curvature of the height map
Option Level:
Offset for the curvature, usually 0.5 is good.
Option Limit:
Sets the height limit value for curvature.
Option Distance:
Sets the distance how far the curvature is calculated.
Option Type:
values: GPU, Parallel.
This selection enables the user to select between running the code GPU enhanced or with parallel processing.