Flow node is one of the new nodes that we added.
Flow is a water flow simulation that can be used to create more realistic texture placements or terrain formations.
Option Flow Type:
- Zero - Default flow calculation.
- Max - Maximum value variation of the flow calculation.
- Abs - Absolute value variation of the flow calculation.
- Diff - Difference value variation of the flow calculation.
- Sub - Substract value variation of the flow calculation.
Option Level:
Multiplier for output value. Value 100 is good for texture, values 0.01 - 1 are good for height.
Option Time:
Timescale for outflow calculation.
Option Time 2:
Timescale for watermap update.
Option Iterations:
Iterations count.
Option Water:
Water level, optionally uses water mask-input.
Option Type:
values: GPU, Parallel.
This selection enables the user to select between running the code GPU enhanced or with parallel processing.